• A lion named Tiger, a horse named Pride

    I’m an arrogant ass. I always have been.

    I wouldn’t say that I always behave like I’m arrogant, but I know that I have those thoughts in my head. Sometimes I’m so self-centered I think I am the only one who is (self-centered that is). When you’re a person of low self-esteem you find ways to compensate. For me it was this facade of self-importance. That some how I’m some body; I’m the Web Guy, the Game Guy, the IDEAL Guy. Heck this blog is even called The Blog, how full of crap can you get?

    I’ve always wanted to be somebody. I used to watch people and think, “Man, I wish I was that guy, everyone likes him.” So I wrapped myself in these trappings of importance hoping to fool people into thinking I was something more than I actual am, hoping that if I pretended long enough that I would be.

    Yet part of my inside always revolted in revulsion at the idea. I was always the guy who had to win all the awards but never wanted to receive them. I wanted people to laud me with acclaim, but never wanted to be there to accept it, yet I was always bothered if people didn’t award me or applaud me. Perfect example: It’s 2000, I put together BOBFest, a day long music festival with Dividing the Plunder, Mark Williams, Eric Peters, CJ Fluharty, Mitch McVicker and Andrew Peterson. I paid for, planned and promoted the whole thing. When it was all said and done and they wanted to bring me out for a round of applause I was hidden away in the balcony so that no one could see me.

    I don’t know any other word for all of that than arrogance.

    When we pretend to be what is contrary to our nature, we deny our true selves.

    I took the boys to Build-a-Bear Work Shoppe yesterday (Dafyd got a coupon in the mail and he really wanted to go build a sister for the bear he had made several months back). So we did. Dafyd built another Polar Bear named Michelle and Jace (who was sad that he didn’t get a coupon – you only get one when you build a World Wild Life sponsored animal) decided that he was going to build lion.

    When my boys get something in their heads there is no use trying to talk them out of it. I had suggested other names for Dafyd’s Polar Bear (his other one was Bart The Bear): Lisa (from the Simpsons) Brittney, Bethany, Pamela, Polly something with more alliteration, but nope, that was the name he was going to go with.

    When it came to Jace, the lady asked him what he was going to name his lion. Simba? Mofassa? Leo? He said he didn’t know. So I sat down with him and asked him. Tiger. I want to name my lion Tiger. Didn’t matter, there was no going back. Tiger The Lion (“the” being his middle name) was born.

    I’ve been feeling a lot like that, a lion named Tiger. I try to do and be all these things to everyone around me. I’m a great pretender and as long as you don’t look too close you’ll never tell the difference. I’m tired. I’m tired of my pride, of my quest to be somebody.

    I’m not somebody. I’m me, just me. I would have used the Chasing Song by Andrew Peterson but Jamie already beat me to it last week. This one is just as good.

    A Horse Named Pride
    By Billy Cerveny

    I dreamed I saw your garden gates open wide
    I tried to enter on a horse named Pride
    Two angels stopped me there, sword by his side and looked away

    I dreamed that horse she turned towards tomorrow
    There she climbed those hills called suffering and sorrow
    Pride she lead, my hard heart it followed all the way

    And I ride
    And I ride
    And I ride
    And I ride

    To a river called Truth, its waters were deep,
    Our souls were warm from the endless journey
    Pride she stood there, never could drink
    The garden now seemed but a myth across those fields of brokenness
    Like serpents there, I could hear my sense hiss and I’ve never known a blackness quite like this

    And I ride
    And I ride
    And I ride
    And I ride

    Pride she fell in this dark lonesome place, she heard the song from a bird called Grace,
    It flew me back there to your garden gates

    And I fly
    And I fly
    And I fly
    And I fly

    If it wasn’t for God’s grace, I don’t know where I’d be. Well, I do actually, and I’m grateful I’m not.

     
  • A late night

    Well after many a moon, www.andrew-peterson.com got a fresh coat of paint. It’s still not entirely finished, I need to add sound clips and lyrics (but those aren’t entirely dependant on me). It’s not too bad, I don’t know that I am a huge fan of it, I would have preferred something cleaner, lighter than what is there, but for now it’s good (considering I did it pro bono).

    But here is the important things that you should note:

    GO BUY ANDREW’S NEW CHRISTMAS CD

    It’s very good, in fact, you’ll want to buy additional copies to give to friends, family and friends family, all in time for your yummy holiday season.

    While you’re there make sure you snag a few tickets to the annual Christmas concert in Nash Vegas, it’s worth the drive if you’re into Christian music. Andrew generally has a full line up of special guests from the music scene there andd it’s always a special treat. In fact, I’m considering making the trip myself.

    Other than that, that’s all I really have to say for right now, I was up most of the night finishing the site, so there is nothing else to report.

    Have fun, go buy a CD (Flammer – that means you, no excuses)

     
  • The E.B.G.G. Report: Sunny Side Up

    Another day another E.B.G.G. (Evening Board Gaming Group). Despite a flood of emails out to everyone on the list, we only had one maybe from JoAnna, so I had started to get a little worried. Around mid-afternoon I received an email from Tim Harvey (I guy I haven’t hung out with in some long, I could have had a baby in that time, well, not me per say, but rather I could have sired an offspring in that amount of time) and he asked if he could join us for the night. Since I rarely turn down a gamer in need, I was glad to have him along.

    Well the night had finally arrived to try out Keythedral. Keythedral is a game by Richard Breese and it’s part of a collection of “Key” games that he has developed: Keythedral, Keytown, Keydom and Keywood. I haven’t had a chance to play let alone even see a copy of these days so I cannot speak to their value as individuals or as whole series. However, I can tell you about the wonders of Keythredral.

    In Keythedral, you are working together as a community to build a mighty cathedral in the center of town (I assume Keytown). In order to do that you need to gather resources to meet the specific needs of each phase of construction. As the cathedral progresses into its finer points, more expensive resources like stained glass, gold, and iron are needed to finish it off. Each “chair” in the cathedral is worth a certain number of victory points, the more resources required, the more points they are worth. They range in value from the first phase being worth 4 points each, the second 6, the third 8, the forth 10, and the fifth and final stage 12 points.

    The board of Keythedral has a very Settlers of Catan feel, in that certain tiles produce certain resources: Lakes produce water (blue), Fields produce food (green), Woods produce wood (blue), Quarries produce stone (black) and vineyards produce wine (red). However, what makes these different than Settlers is these tiles are octagons (8 sided for the layperson) where as Catan tiles are hexagons (again 6 sided for the layperson). This allows for the placement of the “key” piece (just taking a stab here in the dark) bordering up to 4 tiles (numbered 1 to 5) and is the staging area from where a player places his workers into open fields.

    The initial setup of the board is done in turns where players place a tile and then a cottage until all players have placed 5 cottages and 5 tiles. Cleverly all tiles are numbered on the back from 1 to 5, so depending on the number of players, you only use the tiles that match their number. So if there are only 3 players (as was the case last night) you would use tiles 3, 2, and 1. Once all tiles are placed the fun begins.

    The first phase in the game is the “Workers” phrase. This is where players take turns moving workers into open fields to harvest resources. Each field may only have one worker in it, once its occupied, no other workers maybe placed inside it. Workers may only be moved into fields that are adjacent to your cottage. Simple enough. Well, it’s never quite that easy. As we mentioned above your cottages are numbered (Ah, the reader says). The starting player decides which numbered cottage will place workers first. This is extremely important for several reasons. First off, not all your cottages will be surrounded by four tiles, some of them might only have access to two or three fields. Secondly, if a player has “super sized” his cottage into a house, they can place two workers, which might further reduce your options. Lastly, there are these wonderful things called fences that a player can build to lock you out of a field all together. Since others might have a chance to place workers before you do, there is a very good chance some of your cottage workers might just have the day of (which happened to me on more than one occasion, thank you very much Jon Adam). Since resources are limited and workers are plentiful, its quite competition.

    In clock-wise fashion, players choose which cottage will place next until all 5 cottages have been selected. Then beginning with the Starting Player, workers collect resources. This too is important because much like Puerto Rico, resource cubes are limited. Once they’re gone, they’re gone. Workers are removed from the field as they collect their resources.

    This part was a little tricky for us since the colors were something we weren’t used to. The “brown” woods were more orange, and the white/grey quarries produced black stone. The only other color issue was on the back of the “chairs”, the black cube picture looked more dark brown, so unless there was a brown cube with it (which was very light brown) you had to do a double take.

    So now you’re thinking great, I have all these resource cubes, what can I do with them?

    Again, beginning with the Starting Player you can take one of the following actions:

    1) Purchase a Keythedral chair by paying the resources pictured
    2) Convert a cottage into a house by paying one brown and one black
    3) Build a fence by paying one brown (each player only has 3 fences)
    4) Remove a fence by paying two red (the fence is removed from the game)
    5) Purchase a craft good: Iron (2 cubes), Glass (3 cubes), or Gold (4 cubes)
    6) Trade with the trader (2 cubes for 1)
    7) Buy a law card for one cube (this ends your round)
    8) Pass

    Players may one at a time continue to take one of these actions until all players have passed in succession (meaning, if you passed before you can still take another action) or until all players have purchased a law card.

    Law cards are amazing powerful for what they cost. One of the things that I will do differently in our next game is purchase more of them.

    Now, if the game wasn’t already exciting enough, it’s time for the Starting Player to change. The SP marker is passed to the person to the left of the current Starting Player. Beginning with the player on the left of the player with the marker, each person bids for the right to choose who’s the next SP, we didn’t quite play it this way, but I can see how it would have a greater impact. Each bid must be higher than the one before it and each player only gets one shot a bidding. You are bidding with your resource cubes and in at least our game (not sure if we did this wrong or right or if it even matters) we named the resource. So for example Tim might bid one blue cube.

    Once the last bid is played, the player holding the SP marker has a choice, he can either accept the bid, collect the resources and pass over the marker, or he can match that bid and pay it to the highest bidder and keep the marker.

    Now the only time I can see it getting tricky is this, say Tim had instead bid one glass cube. Technically according to the rules, “each resource cube and each craft cube has a value of one for bidding purposes”. So a bid of two black would trump the glass cube (even though it has a value of 3, since that is what it cost to buy it). I haven’t quite decided how to work out a balance in my head on the matter. Say Jon bid a gold and an iron (or a value of 5 cubes), but Tim bids 4 wine. Since winning bids are played by the person holding the marker I might want the gold and the iron, or perhaps I need the 4 wine (a lesser value) instead. However, if I decided to keep the marker who would I pay? I guess that’s why I shouldn’t try and tweak the rule, but that is neither here nor there.

    Now whoever ends up with the marker gets to decide who the Starting Player is. This is where we deviated. Who ever won the bid was the Starting Player, but I think next game we’ll play it the right way as there would be an advantage to choosing the player to your right to be the SP.

    The other mistake we made in our first came from the fact that we did not turn over the entire row of chairs on each stage, we only turned over the first one so that you never knew was coming next. According to the rules you are supposed to turn over the whole row. Personally in retrospect, I liked the tension that only seeing one piece created, you always had to be ready to adjust your strategy. I’ll leave that up for the guys to decide next time we play.

    So, any how, back to my original report. Jon, Tim, and I all sat down to play Keythedral.

    What an amazing game. It was filled with tough decisions, lots of tension, and how many games you can just say, “Well fine, I’m going to burn your house down” and get away with it?

    In the initial board creation Jon ended up in a straight line down the right side of the board, while Tim and I were pretty scattered all over. In the first round the 4 point victory chairs went pretty quick and I built the games first house and was able to place two workers the next round.

    Jon, being an avid fan of Brian’s (who wasn’t there in person but was in spirit), decided to copy the “If Bob does it strategy, then I’m going to do it”. Within 4 rounds Jon had built 4 houses and had a keen edge on controlling who go shut out of what fields.

    Tim and I got into a fence war that we launched against each other and Jon, but they seemed to have less effect than Jon’s house strategy. It should be noted that Jon never (who claimed to be playing nice) never once purchased a fence or a law card for that matter.

    The game flew along and quickly we were at the last victory chair to be purchased. Tim had the collected resources ready to purchase it when I slapped down a law card that swapped that tile and one that hadn’t been played. Jon had the cubes (not to be confused with tackle) to be able to buy the new tile and that triggered game in.

    Now in addition to victory points purchased, all remain cubes are worth one point and craft cubes are worth what you purchased them for. Jon was quite happy with his 69 point total and made several jokes relating to his total. I didn’t quite have enough to beat him and Tim fell in third. However, before final totals were announced I noticed an error in my math, 12+8 is not 10, its 20. On a second counting I had 70 victory points and had won the game and had been declared the victor.

    As we were packing up the cubes and pieces, Jon cursing his luck, I happily pointed out how when I first counted I had made an error, and showed Jon my mistake. Enter mistake number two.

    Jon, being a sometimes math challenged individual and obsessed with the number 69, decided to re-count his points looking for hanging chads and the like only to discover that he had indeed miscounted. So like Paul Hamm in the 2004 Olympics, I had my gold medal stripped from me because of a counting error. Congratulations goes to Jon for his win.

    All in all, this was an amazing game and I cannot wait to try it again.

    We had had so much fun playing Keythedral, we had considered playing the game a second time, however with the arrival of Michelle we decided that we should try a new game that we all hadn’t played.

    We decided on St. Petersburg (being the recent winner of the IGA award).

    St. Petersburg was an odd game to get into at first and I am not sure if we did some things wrong or not. The game is played over several rounds (7 to 10 as the directions suggest). Each round consists of 4 parts: Workers, Buildings, Aristocrats, and Trading.

    During a phase you can either buy a card (put it directly into play), pick up a card and put it in your hand (save it for later, you can hold a maximum of 3 cards), play a card from your hand (you still have to pay the cost) or pass. Once all the cards are purchased or everyone has passed, the phase is scored and the cards are moved down the row.

    This is one area I believe we screwed up. There are two rows of 8 card slots. According to the rules you are supposed to move any un-purchased cards to the end of the row, only after the whole round do you move them down to the second row (where they are discounted). We moved them down to the second row and used the discount for the following phase. Oh, well, better learned for the next time. When deal new cards the administrator deals up to a total of 8 cards, so if there are already 3 on the board, only 5 new ones would come into play.

    In the Worker phase you are buying and playing workers. Workers aren’t worth any victory points, they only give you Rubles (which you need to buy and play cards). Any card that you already have in play helps discount future purchases; so for example say you already have 2 fur trappers in play. Normally the cost for a fur trapper is 6, however because you already have 2, the cost is now 4 (however the cost can never go below 1). At the end of the phase, players are paid for their workers (these cards stay in play and are paid out ever Worker Phase).

    In the Buildings phase you are buying and playing buildings. Buildings rarely pay any Rubles, but they are worth victory points (who ever has the most victory points wins at the end of the game), and are scored every Building phase.

    In the Aristocrats phase you are buying and playing aristocrats. These are the key to winning the game. Most aristocrats are worth both money and victory points. In addition, at the end of the game you score more victory points for number of different aristocrats you have in play. For example if I have 2 different ones in play I might only score 3 victory points, where as if I have 5 I would score 15.

    The trading or exchange phase works differently than all the rest. You are buying cards that you will exchange with cards you already have in play. Perhaps I have a lumberjack in play and in the exchange phase I buy a lumber mill. I would replace the lumberjack (removed from the game) with the lumber mill. Generally this increases your income and or victory points. This is very important when it comes to Aristocrats as it allows you to increase your diversity and thus increase you victory points in the end of the game.

    The game ends when one pile of cards is exhausted. The remaining phases are played out and the game ends at the end of the round.

    None of us had a clue when we first started. Tim and I were buying guys who were costing 7 Rubles to play instead of guys who were only 3 because we thought they were better. We all pretty much ran through most of our starting cash at the end of the phase.

    In the next building phase Jon Adam slapped down 23 Rubles to purchase the academy which was worth 7 victory points.

    Jon took the early lead in the game as each building phase he was racking up those huge points thanks to his academy. Some how Tim managed to get a pile of miner workers (the gold kind, not under aged) and was cranking out the cash.

    Cash is the key to buying stuff. Doh!

    Tim commanded the late game and won by a handy margin (10 to 15 points would be my guess). Jon, Michelle and myself were all within a point or two of each other.

    This was a great game and I can see why it won the IGA and when we get a chance to play it again, the competition will be much more fierce.

    All in all it was another fun gaming experience (kinda makes you wish you were there).

    I hope to see you all on October 11th which is Columbus Day (perhaps we’ll do something in honor of that). As a side note if you want to make sure you are always reminded, you can sign up for Meetup.com where we have a little list going.

    Until then, happy gaming.

     
  • It must be a full moon

    It’s been a common myth that when it’s a full moon all the crazies come out. I think it probably has something to do with the fact that the moon is closer to the Earth and it’s pull on someone’s inner ear fluid is stronger thus causing them to become unbalanced and do “wacky” things.

    I was on my way home yesterday when I drove past the Resurrection Lutheran Church on the corner of Coldwater and Cook. Their sign for their September 25th worship service read: BLESSING OF ANIMALS

    I was slightly confused. So what type of sermon/service is this anyway? Is this like the bring in your animal and have it blessed Sunday, much like a Child Dedication service? Perhaps it was extolling the virtues of animals, that they provide us food, clothes, and rich dirt in which to grow crops. Maybe it’s an anti-vegan messages. Who knows, but I was sad that I missed it. So this is for Regan Clem: Regan, you’ve tackled many an issue in the church and Christianity, it’s about high time you stepped up to the plate and addressed the subject of Animal Blessings.

    On my way to Grabill to pick up the boys, this semi-truck jack-knifed itself across the road, so there was quite the backup and detour finding process going on. Thankfully, I always leave early so I wasn’t late getting the kids. They had to get a tow-truck out to pull the back half of the trailer around to be lined up in the street. It was a fun time.

    Finally I get home, go and get the boys from school and he head over to Circuit City to upgrade my Sony HD receiver into a HD Tivo. Whenever I purchase anything from C.C., I always get the City Advantage plan so I can upgrade later on. Well, instead of just trading my receiver, they want to send it to the shop to be looked at. Apparently the protection plan that I purchased on this one has the trade in offer, but only after you’ve turned it in 3 times, or they decide just to give you a new one. So, who knows, but the sucky part is I’m not without my HD for two weeks while they decide. So this is a shout out to Andy Harris to use your clout and help me get a HD Tivo.

    Okay, so Kara finally picks up the boys after her class and I am on the phone with Michelle; now we live at the end of the cul-de-sac so we are used to people turning around and doing stupid things. When an old Chevy Blazer whips around, I thought no big deal, and then it starts turning doughnuts, almost taking out the neighbors trash can. It’s upsetting, but what are you going to do. All of a sudden they spin out one more time and then charge up the driveway. I’m like what in the hell?! They shot out of my view from the window and my driveway isn’t that long.

    So I head out the front door, and they’ve stalled on the lawn, part of it was that they turned too sharp and if they had continued that would have hit the garage. It’s a car full of like 5 kids and dog, the oldest cannot be more than 16. What is wrong with the world, so I just start in with quite the chewing out. Being the mean guy I am, I told them I was going to take their down their license plate number and call the cops. Well, that caused them to peal out of the driveway and head down the road. I jotted down the number while I decided what to do.

    I was pretty sure these were kids in the neighborhood, and so I jumped in the E and headed out to see if I could find them. Sure enough a few streets over there it is parted back wards in a driveway. So I pull in and block in the Blazer. Their faces hit the floor, they were pooping in their pants. I ended up doing something worse than calling the cops, I talked to mom, and boy was she pissed. I told the mom, that either I could trust her to handle the situation, or if she’d like, I’d be more than happy to involve the police. Needless to say, mom was more than happy to take care of the situation.

    I hate crazy people.

    To add to the “maddness”, I’m driving to work at my usual time (like 4:00 am), and the streets are just full of cars, on a Tuesday morning. What is up with that? Sometimes I think I really don’t want to know.

     
  • The Weekend Review

    I’ve been at a loss of things to say lately. Sadly, I can only attribute it to busyness. I know the last thing you want to sit here and read about is me whining because I have a lot of work to do. The thing that is kicking my buttocks right now is Andrew’s redesign. I’ve only had the artwork for 11 days, but they wanted the site down a week ago (yeah, good timing huh?). I’m hoping to finish it up today and get it off my plate. I would just stay up all night and finish it, but when would I sleep to make up that time? My weeks just march on and I have no choice but to follow.

    Well enough of that crap, on to less exciting things:

    Soccer:
    The boys had soccer on Saturday and it’s always fun to watch. On Monday the boy’s and I went to MC Sports and got some new cleats for them. Jace picked out this super flashy silver and red Nike pair, while Dafyd went with a more traditional black and white Addis. They were both very anxious to try them out in a game (both having been convinced that they would be able to run faster). Jace’s team won 4 to 3 and Dafyd’s team lost 1 to 0, but his team was relentless on the attack. The hard part was this was one of two games where both the boys would be playing at the same time. Kara and I took turns wandering from one game to next calling each other on the cell phone when periods ended or there were game updates.

    Movies:
    I’m trying to find time to go and see Sky Captain. I had hoped to go see it on Sunday, but between Lions football (it was a sad game) and Andrew’s site, there simply wasn’t time.

    Instead, I did however get a chance to finally watch Jersey Girl and Lady Killers. Lady Killers was something completely different, but I thoroughly enjoyed. Tom Hanks was fun as a bad guy, and I loved what they did with the portrait in the living room. If you get a chance to rent it, you should.

    Jersey Girl was the latest Kevin Smith film (my alter ego) and I must say, I was very impressed. While I was under the impression that it was starring Ben Affleck and Jennifer Hopez, I was presently surprised when she died in the first 5 minutes of the movie. It’s been a long time since Ben has had a good role, and he played this one well. I was a little disappointed not to see Jay and Silent Bob, but it’s well worth renting as well. The extras of Roadside Attractions with Ken Smith was a riot, you must watch those.

    Video Games:
    Luckly this past week I was finally able to find a used copy of Gauntlet Dark Legacy for the GameCube and I’m looking forward to playing.

    I also purchased a copy of Medieval Total War and had a chance to play that for a few moments (I know, I should have been working, but come on, everyone needs a break). It was great, now I’m excited to try Total War: Rome.

    Interesting Links:
    http://www.allofmp3.com – my secret place to “legally” get mp3s
    http://65.36.166.137/ – the Anit-Michael Moore film Celsius 41.11

    Well, sadly that’s all the news that’s fit to print.

    Tomorrow is game night, so anyone in the Fort Wayne area who’d like to attend, drop me a note. Game Night starts at 6:30 p.m.